Experimental research on the role of communication and media in two-person games

 

Dipl. Vw. Bodo Storm*

Duration: 2000 - 2002


The project is intended to contribute to clarifying the question of what effects communication has on the behaviour of players in conflict situations. A conflict situation is a confrontation between two players who have to divide a fixed or variable amount among themselves. This includes situations in which the players can realize efficiency gains as well as those with a fixed payout amount. The information distribution can be symmetrical, asymmetrical, complete or incomplete. In this way, a large number of games are recorded which are described in detail in the literature but which have not yet been directly related and for which the effect of communication has not yet been investigated. On the one hand, the project aims to create a uniform framework for this large class of conflict games in order to enable direct comparisons, and on the other hand to shed light on the previously neglected aspect of communication.

* Otto von Guericke University Magdeburg

Funding: DFG

Last Modification: 17.12.2018 - Contact Person: